In the following years I got more and more interested in game and level design over programming. I really enjoy both thinking of game mechanics and balancing gameplay experiences through level design. Right now I'm in my third year of the Game Design & Development course at the Utrecht School of the Arts.
I've been using various tools and technologies to work out my game ideas, including 3d modelling software, game engines, level editors, motion control and physical objects. While it's not my main interest, I like to code as well. I have some experience in C, C++ and C#.
I'm an avid gamer too, I totally love playing games. Not only to escape from modern day's society, playing games is a part of my life. Innovative and original videogames give me the motivation and drive to push the game industry forward creatively.